

As far as I am aware most simmers use either one of these packages for their camera needs as they are very comprehensive indeed but personally I do not need the smooth and tune-able transitions between cameras nor the cinematic follows and options that both offer. If I did not have Opus I would have explored both EZdok and Chaseplane as camera programmes. The cameras aspect of Opus which I mentioned, serves me best for its in-cockpit effects lending a very realistic rendition of disturbed air and turbulence when that is detected. Airbus A380-800 VC Air France FSX & P3D is a free aircraft model designed to work with the FSX and P3D flight simulators. As for Opus FSX, I had been using it some time ago as my go-to WX engine but it got replaced by ASN when that came out. Active Sky Next is a weather simulation package for Microsoft Flight Simulator and Lockheed Martin Prepar3D. REX textures (both the older REX4 Texture Direct with Soft Clouds and now the latest Sky Force sets) seem to get the nod as well. Using a hybrid weather depiction interface through X-Plane 11’s weather API, a realistic, high-performance and high-fidelity weather experience is realised. There seems to be a general consensus that Active Sky is, so far, the best of the WX engines available. Active Sky XP (ASXP) brings the popular award-winning Active Sky weather engine to the X-Plane platform for the first time. This is all in FSX, so factor that in as well. I use ASN as my weather engine, REX Sky Force for my cloud/skies textures and Opus FSX for the cameras and turbulence effects.
